News

New Real-Time Game.
by Raygoe on August 7, 2010, 5:33 pm CDT
We have switched back to a real-time game. We will be using Flash.

I'll post it on the menu soon. It will replace the current Game Panel. It will also be visible to non-logged in users.

For now you can see it here: http://www.xeno4.com/media/viewGame.php
0 commentsreal-time, realtime, real, time, game, xeno 4


Changes, Changes, Changes
by Raygoe on June 15, 2010, 1:07 pm CDT
Well, things are changing. Since I have work consuming 85% of my time. Other things, including my lack of knowledge of Pixel Art, changes this. This change means I will be making a text-based game. I'm sorry, but I don't have enough time with work to do a 2D game.

It'll still be fun! All the features will still work, it just means that it won't be real-time at first.
1 commentreal-time, changes, beta


Some Great News!
by Raygoe on March 30, 2010, 10:18 am CDT
In a test I just completed, AJAX returns a latency of 27 - 50 ms. That's almost 4-6 times faster than a first person shooter's average latency!

After this quick evaluation, it looks as if this idea may work after all. However, I have not attempted any database writes/reads. That operation has the potential to slow the latency down drastically.

I'll post more data as I receive it.
9 commentsreal-time, beta, latency